The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...