The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade of three ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...
Dragon Age The Veilguard had gone through MANY changes before its release, but was not having live-service elements why it failed?
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have ...
In a lot of ways, The Veilguard feels like a soft reboot for the series: Fewer returning characters than in Dragon Age 2 or ...